Bio

Peret von Stürmer and Michael Theiler

Peret von Stürmer and Michael Theiler

Sound Designers

Peret von Stürmer and Michael Theiler teamed up to form ‘Kpow Audio’ after together creating the sound of the 5 million selling AAA game L.A. Noire. They subsequently worked with Stoic Studio on The Banner Saga and provided full music and sound design services on many additional mobile titles. They are currently working on several upcoming next-gen console games set for release in 2015.

Credits

  • L.A. Noire (SFX)
    Developer: Team Bondi/Rockstar Games
  • The Banner Saga (SFX)
    Developer: Stoic Studios

SFX

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Combat

This reel focuses on examples of our weapon design, vocalizations and armour/damage audio design. This encompasses semi automatic weapons, pistols, shotguns; brawling punches, blocks and Foley.

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Footsteps and Foley

Kpow Audio Demo Reel demonstrating our Footstep & Foley audio designs. This reel looks mainly at our work in L.A. Noire, as its sprawling world and high speed foot chases required a huge variation in footstep and Foley sounds. We had footsteps for multiple surface types, plus jumps offs, jump landings, scuffs, climbing a variety of objects. Weapon Foley, sitting Foley, variations for stairs. Variations between walking and running. It was an intricate and complex system created which you will get a taste of in this reel.

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Ambient Audio

This reel contains the background ambient audio from locations in games we have worked on. A huge variety of locations from The Banner Saga and L.A. Noire.

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Audio Stingers

This reel showcases short stingers created for events in games for which we have worked. Stingers are unique in that they need to be instantly identifiable, and so usually only one in game version is created of each sting. Because its the same sound played every time, players recognize it’s sound. This means the design of stingers needs careful attention. It must not be fatiguing or annoying in any way, but must also be audible and have some relationship with the game world, be it diagetic, or on theme.

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User Interface Audio Designs

This reel focuses on our User Interface Sound Designs from a number of games, and demonstrates our versatility in creating unique and specific audio designs.

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Small Sounds

This reel contains small clue sounds from LA Noire. There were over a hundred clues with audio, this is a very small selection.